2017 Robotics Summer Camp
Robotics Team & Summer Camp Info
Milford Schools, in conjunction with Project Lead The Way, offers two ways for students to participate in VEX Robotics EDR at Milford Junior High School and Milford High School.
2017-18 Robotics Teams
2017 Robotics Summer Camp
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1. Robotics Teams:
Eighth grade and high school students participate in an after school club known as "Robotics Teams" for VEX Robotics EDR. These teams meet once a week after school and also meet a couple of times a week outside of school. There are 4 to 6 competitions starting in January and going through April. 3 to 4 of the competitions are local. Teams that win local competitions can qualify for the State Competition in March (Columbus, OH) and Worlds Competition in April (Louisville, KY). There are other ways to qualify for State and Worlds. For the high school teams, the season begins in May (through the summer) and ends in April. For the 8th grade teams, the season is October through April. Each team has a parent/guardian volunteer that acts as a Team Mentor to guide the team in applying skills and techniques that students learn during classwork. In reality, the Team Mentors learn from the students from what they learn in class. The Team Mentors main role is to help the student teams learn time and task management as they design, build, program, and compete with their robots. 7th grade students can apply in January/February to be on the robotics select team. A mandatory parent info meeting for current 7th grade students interested in joining the 8th grade VEX Robotics teams next year will be held at MJHS Media Center on Thursday, January 31st, 6:30-7:30 PM. In April, twenty 7th grade students are selected to be part of the competitive robotics team for the following year as 8th grade students. Due to the programming and mechanical skills needed, Gateway 8 (elective) first semester is a required course if a student is selected to be a member of the competitive robotics teams. Parents/Guardians must attend the pre-registration meeting on January 31st which will answer questions about the robotics teams. 2. Robotics Summer Camp: Incoming 7th graders and incoming 8th graders can participate in a week long Robotics Summer Camp hosted at Milford Junior High School. This camp is typically the last full week just before school starts in August. In 2018, the camp will be held on Monday 8/6/2018 through Friday 8/10/2018, 9:00 AM to noon each day.
Signup & Apply 1. Robotics Teams (2018-2019) (fee is TBD) There is a mandatory parent/guardian info meeting on February 1st, 2018 @ 7:00 PM in the MJHS Media Center to learn about the teams, discuss the commitment required (for both the student and parent/guardian), required class, and how to apply. There are a limited # of spots open for the 8th grade and high school teams. Completing the application does not guarantee a spot on one of the teams. 2. Robotics Summer Camp (August 2018) ($100 fee) The signup form for the 2018 robotics summer camp will be available in March 2018. The fee is $100 per student. Registration is open to the first 96 students due to limitations on robotic components. Fees 100% of the fees go back into the robotics program to purchase new equipment, replace broken/outdated equipment, and other expenses related to running the robotics program. For all the fees, please mail a check.
Have questions? Contact Milford Engineering and Robotics Boosters (MERB) @ milfordroboticsclub@gmail.com |
2018-19 Game: "TURNING POINT"
UPCOMING EVENTS:
2/16 Greenfield McClain HS/MS Competition 3/1 MS State Championship - Marion, OH 3/2 HS State Championship - Marion, OH 4/24-4/27 VEX World Championship - Louisville, KY More info for Robotics Teams: - Digital Bulletin Board - Robotics Team's page - Main VEX Robotics EDR site |
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The Game:
VEX Robotics Competition Turning Point is played on a 12’x12’ square field configured as seen above. Two (2) Alliances – one (1) “red” and one (1) “blue” – composed of two (2) Teams each, compete in matches consisting of a fifteen (15) second Autonomous Period, followed by a one minute and forty-five second (1:45) Driver Controlled Period.
The object of the game is to attain a higher score than the opposing Alliance by High Scoring or Low Scoring Caps, Toggling Flags, and by Alliance Parking or Center Parking Robots on the Platforms.
The Details:
There are eight (8) Caps, six (6) Posts, nine (9) Flags, twenty (20) Balls, two (2) Alliance Platforms, and one (1) Center Platform.
Caps can be Low Scored on the field tiles, or High Scored on Posts, for the Alliance whose color is facing up at the end of the match. Flags can be Toggled to red or blue, and are Scored for the Alliance whose color is Toggled at the end of the match. Low Flags can be Toggled by Robots, but High Flags can only be Toggled by Balls. Turning Point is intended to be a back and forth game, no scored object is safe!
Alliance Platforms can be used for Alliance Parking by Robots of the same color Alliance as the Platform. The Center Platform can be used by Robots from either Alliance for Center Parking. An additional bonus is awarded to the Alliance that has the most total points at the end of the Autonomous Period.
Scoring:
Each Low Flag Toggled 1 point
Each High Flag Toggled 2 points
Each Cap Low Scored 1 point
Each Cap High Scored 2 points
Robot that is Alliance Parked 3 points
Robot that is Center Parked 6 points
Autonomous Bonus 4 points
VEX Robotics Competition Turning Point is played on a 12’x12’ square field configured as seen above. Two (2) Alliances – one (1) “red” and one (1) “blue” – composed of two (2) Teams each, compete in matches consisting of a fifteen (15) second Autonomous Period, followed by a one minute and forty-five second (1:45) Driver Controlled Period.
The object of the game is to attain a higher score than the opposing Alliance by High Scoring or Low Scoring Caps, Toggling Flags, and by Alliance Parking or Center Parking Robots on the Platforms.
The Details:
There are eight (8) Caps, six (6) Posts, nine (9) Flags, twenty (20) Balls, two (2) Alliance Platforms, and one (1) Center Platform.
Caps can be Low Scored on the field tiles, or High Scored on Posts, for the Alliance whose color is facing up at the end of the match. Flags can be Toggled to red or blue, and are Scored for the Alliance whose color is Toggled at the end of the match. Low Flags can be Toggled by Robots, but High Flags can only be Toggled by Balls. Turning Point is intended to be a back and forth game, no scored object is safe!
Alliance Platforms can be used for Alliance Parking by Robots of the same color Alliance as the Platform. The Center Platform can be used by Robots from either Alliance for Center Parking. An additional bonus is awarded to the Alliance that has the most total points at the end of the Autonomous Period.
Scoring:
Each Low Flag Toggled 1 point
Each High Flag Toggled 2 points
Each Cap Low Scored 1 point
Each Cap High Scored 2 points
Robot that is Alliance Parked 3 points
Robot that is Center Parked 6 points
Autonomous Bonus 4 points